We’re an Apple family. We…Okay…I…may even brink on the edge of Apple fan-boy. Ever since being introduced to the Mac I’ve always wanted to code my own app for the platform, specifically iOS (the iPhone and iPad). For years I’ve been on an almost cyclical routine of learning all I can about programming for the Mac, only to get side-tracked by something else before I could actually produce something interesting. So, while I was on paternity leave I decided to give it one more go. It was the perfect time. I was often up late at night holding or feeding our precious baby boy and didn’t have much else to do. So I took an online course, freshened up on what has changed about programming for the platform and decided to write TotTap. Aunt Courtney (“Aunt Kit” to Adalyn) had a really cute “toddler lock” app that she used to let Adalyn play with on her Android phone. It was great because it was basically a blank canvas that when you tap the screen a random shape appears to different sounds. It was the perfect little app to hand your toddler when they wanted to see your phone. I searched the iTunes store for something similar but didn’t find one. So, I wrote my own. I thought it would be a great first app to try and code. Well, after about a week of coding and testing, I finally submitted it to the App store. Within a few days it was approved. Admittedly, it’s a very…simple App. But Adalyn seems to like it and hopefully someone else will find it handy too. Anyway, check it out if you have an iPhone. It’s useful, small in size, and best of all free! 🙂 TotTap in iTunes
2 thoughts on “TotTap”
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Makes me wish I still had a iPhone so I could download it! 🙂
This makes me think of that Mario game you created with (Dreamweaver? I think) waaaayyyy back when.
Whoa, talk about a throw back. It was in Macromedia Flash MX and didn’t take me nearly as long to code. It’s crazy to think about all the free time I had pre-kids!